161 lines
5.4 KiB
Lua
161 lines
5.4 KiB
Lua
REGISTER_GOAL(GOAL_Izalis324000_Battle, "Izalis324000Battle")
|
|
local Att3000_Dist_min = 0
|
|
local Att3000_Dist_max = 3
|
|
local Att3001_Dist_min = 0
|
|
local Att3001_Dist_max = 3
|
|
local Att3002_Dist_min = 0
|
|
local Att3002_Dist_max = 5.6
|
|
local Att3003_Dist_min = 0
|
|
local Att3003_Dist_max = 2.6
|
|
local Att3004_Dist_min = 4
|
|
local Att3004_Dist_max = 6
|
|
REGISTER_GOAL_NO_UPDATE(GOAL_Izalis324000_Battle, 1)
|
|
function Izalis324000Battle_Activate(ai, goal)
|
|
local myThinkId = ai:GetNpcThinkParamID()
|
|
local BattleArea = 1412820
|
|
if myThinkId == 324001 then
|
|
BattleArea = 1412820
|
|
elseif myThinkId == 324002 then
|
|
BattleArea = 1412830
|
|
elseif myThinkId == 324000 then
|
|
BattleArea = 1412840
|
|
end
|
|
local actPerArr = {}
|
|
local actFuncArr = {}
|
|
local defFuncParamTbl = {}
|
|
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
if not ai:IsInsideTargetRegion(TARGET_ENE_0, BattleArea) then
|
|
if targetDist <= 6 then
|
|
actPerArr[4] = 20
|
|
actPerArr[5] = 20
|
|
actPerArr[6] = 60
|
|
else
|
|
actPerArr[6] = 100
|
|
end
|
|
elseif 8 <= targetDist then
|
|
actPerArr[1] = 15
|
|
actPerArr[2] = 15
|
|
actPerArr[3] = 0
|
|
actPerArr[4] = 10
|
|
actPerArr[5] = 60
|
|
elseif 3 <= targetDist then
|
|
actPerArr[1] = 20
|
|
actPerArr[2] = 20
|
|
actPerArr[3] = 0
|
|
actPerArr[4] = 30
|
|
actPerArr[5] = 30
|
|
elseif 1.2 <= targetDist then
|
|
actPerArr[1] = 20
|
|
actPerArr[2] = 20
|
|
actPerArr[3] = 30
|
|
actPerArr[4] = 30
|
|
actPerArr[5] = 0
|
|
else
|
|
actPerArr[1] = 15
|
|
actPerArr[2] = 15
|
|
actPerArr[3] = 50
|
|
actPerArr[4] = 20
|
|
actPerArr[5] = 0
|
|
end
|
|
actFuncArr[1] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act01)
|
|
actFuncArr[2] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act02)
|
|
actFuncArr[3] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act03)
|
|
actFuncArr[4] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act04)
|
|
actFuncArr[5] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act05)
|
|
actFuncArr[6] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act06)
|
|
local atkAfterFunc = REGIST_FUNC(ai, goal, Izalis324000_ActAfter_AdjustSpace)
|
|
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3001_Dist_max
|
|
function HusiFight_Izalis324000_Act01(ai, goal)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3001_Dist_max
|
|
local DashDist = Att3001_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3001, TARGET_ENE_0, DIST_Middle, 20, -1)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3002_Dist_max
|
|
function HusiFight_Izalis324000_Act02(ai, goal)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3002_Dist_max
|
|
local DashDist = Att3002_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3002, TARGET_ENE_0, DIST_Middle, 20, -1)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3003_Dist_max
|
|
function HusiFight_Izalis324000_Act03(ai, goal)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3003_Dist_max
|
|
local DashDist = Att3003_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3003, TARGET_ENE_0, DIST_Middle, 20, -1)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3000_Dist_max
|
|
function HusiFight_Izalis324000_Act04(ai, goal)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3000_Dist_max
|
|
local DashDist = Att3000_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 20, -1)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3004_Dist_max
|
|
function HusiFight_Izalis324000_Act05(ai, goal)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3004_Dist_max
|
|
local DashDist = Att3004_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3004, TARGET_ENE_0, DIST_Middle, 20, -1)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
function HusiFight_Izalis324000_Act06(ai, goal)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 2, POINT_INITIAL, 1, TARGET_ENE_0, True, -1)
|
|
goal:AddSubGoal(GOAL_COMMON_Wait, 1, TARGET_SELF)
|
|
goal:AddSubGoal(GOAL_COMMON_Turn, 2, TARGET_ENE_0, 0, 0, 0)
|
|
GetWellSpace_Odds = 0
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
function Izalis324000Battle_Update(ai, goal)
|
|
return GOAL_RESULT_Continue
|
|
end
|
|
|
|
function Izalis324000Battle_Terminate(ai, goal)
|
|
ai:ChangeMoveAnimParam(0)
|
|
return
|
|
end
|
|
|
|
function Izalis324000Battle_Interupt(ai, goal)
|
|
return false
|
|
end
|
|
|
|
return
|