252 lines
8.0 KiB
Lua
252 lines
8.0 KiB
Lua
REGISTER_GOAL(GOAL_Mimic278000_Battle, "Mimic278000Battle")
|
|
local Att3000_Dist_min = 0
|
|
local Att3000_Dist_max = 4.2
|
|
local Att3001_Dist_min = 0
|
|
local Att3001_Dist_max = 6.1
|
|
local Att3002_Dist_min = 0
|
|
local Att3002_Dist_max = 4.5
|
|
local Att3003_Dist_min = 5
|
|
local Att3003_Dist_max = 9.8
|
|
local Att3004_Dist_min = 0
|
|
local Att3004_Dist_max = 2.7
|
|
REGISTER_GOAL_NO_UPDATE(GOAL_Mimic278000_Battle, 1)
|
|
function Mimic278000Battle_Activate(ai, goal)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local fate3 = ai:GetRandam_Int(1, 100)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local EventNo = ai:GetEventRequest()
|
|
local Act00Per = 0
|
|
local Act01Per = 0
|
|
local Act02Per = 0
|
|
local Act03Per = 0
|
|
local Act04Per = 0
|
|
local Act05Per = 0
|
|
local Act06Per = 0
|
|
local Act07Per = 0
|
|
local Act08Per = 0
|
|
local Act09Per = 0
|
|
local Act10Per = 0
|
|
local GetWellSpace_Odds = 0
|
|
if ai:HasSpecialEffectId(TARGET_SELF, 5420) then
|
|
if EventNo == 210 then
|
|
Act05Per = 100
|
|
elseif 10 <= targetDist then
|
|
Act00Per = 10
|
|
Act01Per = 10
|
|
Act02Per = 20
|
|
Act03Per = 50
|
|
Act04Per = 10
|
|
GetWellSpace_Odds = 100
|
|
elseif 5 <= targetDist then
|
|
Act00Per = 20
|
|
Act01Per = 20
|
|
Act02Per = 20
|
|
Act03Per = 30
|
|
Act04Per = 10
|
|
GetWellSpace_Odds = 100
|
|
elseif 2.5 <= targetDist then
|
|
Act00Per = 20
|
|
Act01Per = 40
|
|
Act02Per = 20
|
|
Act03Per = 0
|
|
Act04Per = 20
|
|
GetWellSpace_Odds = 100
|
|
else
|
|
Act00Per = 40
|
|
Act01Per = 20
|
|
Act02Per = 10
|
|
Act03Per = 0
|
|
Act04Per = 30
|
|
GetWellSpace_Odds = 100
|
|
end
|
|
elseif ai:HasSpecialEffectId(TARGET_SELF, 5421) then
|
|
if EventNo == 200 then
|
|
Act09Per = 100
|
|
elseif EventNo == 10 then
|
|
Act06Per = 100
|
|
elseif EventNo == 100 then
|
|
Act10Per = 100
|
|
else
|
|
Act07Per = 100
|
|
end
|
|
elseif ai:HasSpecialEffectId(TARGET_SELF, 5422) then
|
|
if EventNo == 100 then
|
|
Act10Per = 100
|
|
elseif EventNo == 201 then
|
|
Act08Per = 100
|
|
else
|
|
Act07Per = 100
|
|
end
|
|
elseif ai:HasSpecialEffectId(TARGET_SELF, 5423) then
|
|
if EventNo == 100 then
|
|
Act10Per = 100
|
|
elseif EventNo == 211 then
|
|
Act08Per = 100
|
|
else
|
|
Act07Per = 100
|
|
end
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_Wait, 10000, TARGET_SELF, 0, 0, 0)
|
|
end
|
|
local fateAct = ai:GetRandam_Int(1, Act00Per + Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per + Act08Per + Act09Per)
|
|
if fateAct <= Act00Per then
|
|
Mimic278000_Act00(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per then
|
|
Mimic278000_Act01(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per then
|
|
Mimic278000_Act02(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per then
|
|
Mimic278000_Act03(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per + Act04Per then
|
|
Mimic278000_Act04(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per + Act04Per + Act05Per then
|
|
Mimic278000_Act05(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per then
|
|
Mimic278000_Act06(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per then
|
|
Mimic278000_Act07(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per + Act08Per then
|
|
Mimic278000_Act08(ai, goal)
|
|
elseif fateAct <= Act00Per + Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per + Act08Per + Act09Per then
|
|
Mimic278000_Act09(ai, goal)
|
|
else
|
|
Mimic278000_Act10(ai, goal)
|
|
end
|
|
local fateGWS = ai:GetRandam_Int(1, 100)
|
|
if fateGWS <= GetWellSpace_Odds then
|
|
local Odds_Guard = 0
|
|
local Odds_NoAct = 60
|
|
local Odds_BackAndSide = 5
|
|
local Odds_Back = 5
|
|
local Odds_BitWait = 0
|
|
local Odds_Backstep = 30
|
|
GetWellSpace_Act(ai, goal, Odds_Guard, Odds_NoAct, Odds_BackAndSide, Odds_Back, Odds_BitWait, Odds_Backstep)
|
|
end
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3000_Dist_max
|
|
function Mimic278000_Act00(ai, goal)
|
|
local AppDist = Att3000_Dist_max
|
|
local DashDist = Att3000_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
local AttID = 3000
|
|
local AttDist = DIST_Middle
|
|
Approach_and_Attack_Act(ai, goal, AppDist, DashDist, Odds_Guard, AttID, AttDist)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3001_Dist_max
|
|
function Mimic278000_Act01(ai, goal)
|
|
local AppDist = Att3001_Dist_max
|
|
local DashDist = Att3001_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
local AttID = 3001
|
|
local AttDist = DIST_Middle
|
|
Approach_and_Attack_Act(ai, goal, AppDist, DashDist, Odds_Guard, AttID, AttDist)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3002_Dist_max
|
|
function Mimic278000_Act02(ai, goal)
|
|
local AppDist = Att3002_Dist_max
|
|
local DashDist = Att3002_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
local AttID = 3002
|
|
local AttDist = DIST_Middle
|
|
Approach_and_Attack_Act(ai, goal, AppDist, DashDist, Odds_Guard, AttID, AttDist)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3003_Dist_max
|
|
function Mimic278000_Act03(ai, goal)
|
|
local AppDist = Att3003_Dist_max
|
|
local DashDist = Att3003_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
local AttID = 3003
|
|
local AttDist = DIST_Middle
|
|
Approach_and_Attack_Act(ai, goal, AppDist, DashDist, Odds_Guard, AttID, AttDist)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3004_Dist_max
|
|
function Mimic278000_Act04(ai, goal)
|
|
local AppDist = Att3004_Dist_max
|
|
local DashDist = Att3004_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
local AttID = 3004
|
|
local AttDist = DIST_Middle
|
|
Approach_and_Attack_Act(ai, goal, AppDist, DashDist, Odds_Guard, AttID, AttDist)
|
|
return
|
|
end
|
|
|
|
function Mimic278000_Act05(ai, goal)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3005, TARGET_SELF, DIST_None, 0)
|
|
return
|
|
end
|
|
|
|
function Mimic278000_Act06(ai, goal)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3002, TARGET_ENE_0, DIST_None, 0, -1)
|
|
return
|
|
end
|
|
|
|
function Mimic278000_Act07(ai, goal)
|
|
goal:AddSubGoal(GOAL_COMMON_Wait, 300, TARGET_SELF, 0, 0, 0)
|
|
return
|
|
end
|
|
|
|
function Mimic278000_Act08(ai, goal)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_SELF, DIST_None, 0)
|
|
return
|
|
end
|
|
|
|
function Mimic278000_Act09(ai, goal)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_SELF, DIST_None, 0)
|
|
return
|
|
end
|
|
|
|
function Mimic278000_Act10(ai, goal)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3001, TARGET_SELF, DIST_None, 0)
|
|
return
|
|
end
|
|
|
|
function Mimic278000Battle_Update(ai, goal)
|
|
return GOAL_RESULT_Continue
|
|
end
|
|
|
|
function Mimic278000Battle_Terminate(ai, goal)
|
|
return
|
|
end
|
|
|
|
function Mimic278000Battle_Interupt(ai, goal)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local fate3 = ai:GetRandam_Int(1, 100)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
if ai:HasSpecialEffectId(TARGET_SELF, 5420) then
|
|
local distDamagedStep = 3
|
|
local oddsDamagedStep = 10
|
|
local bkStepPer = 50
|
|
local leftStepPer = 25
|
|
local rightStepPer = 25
|
|
local safetyDist = 3
|
|
if Damaged_Step(ai, goal, distDamagedStep, oddsDamagedStep, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
|
|
return true
|
|
end
|
|
local distGuardBreak_Act = 4.2
|
|
local oddsGuardBreak_Act = 50
|
|
if GuardBreak_Act(ai, goal, distGuardBreak_Act, oddsGuardBreak_Act) then
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
return
|