57 lines
2.3 KiB
Lua
57 lines
2.3 KiB
Lua
REGISTER_GOAL(GOAL_Funiku320000_Battle, "Funiku320000Battle")
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REGISTER_GOAL_NO_UPDATE(GOAL_Funiku320000_Battle, 1)
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function Funiku320000Battle_Activate(ai, goal)
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local hprate = ai:GetHpRate(TARGET_SELF)
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local targethprate = ai:GetHpRate(TARGET_ENE_0)
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local targetDist = ai:GetDist(TARGET_ENE_0)
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local fate = ai:GetRandam_Int(1, 100)
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local fate2 = ai:GetRandam_Int(1, 100)
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local fate3 = ai:GetRandam_Int(1, 100)
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local AtkDist = 1
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ai:AddObserveRegion(1, TARGET_SELF, 1002800)
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if AtkDist <= targetDist then
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if fate <= 30 then
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goal:AddSubGoal(GOAL_COMMON_Wait, ai:GetRandam_Float(2, 4), TARGET_NONE, 0, 0, 0)
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else
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goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, 0.8, TARGET_SELF, true, -1)
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end
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elseif fate <= 55 then
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if ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 40) then
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goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3000, TARGET_ENE_0, DIST_Middle)
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elseif ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_B, 40) then
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goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3001, TARGET_ENE_0, DIST_Middle)
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elseif ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_L, 40) then
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goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3004, TARGET_ENE_0, DIST_Middle)
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elseif ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_R, 40) then
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goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3005, TARGET_ENE_0, DIST_Middle)
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else
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goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3002, TARGET_ENE_0, DIST_Middle)
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end
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else
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goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, 1.5, TARGET_SELF, true, -1)
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3003, TARGET_ENE_0, DIST_Middle, 0, 15)
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end
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return
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end
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function Funiku320000Battle_Update(ai, goal)
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return GOAL_RESULT_Continue
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end
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function Funiku320000Battle_Terminate(ai, goal)
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return
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end
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function Funiku320000Battle_Interupt(ai, goal)
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if ai:IsInterupt(INTERUPT_Inside_ObserveArea) and ai:IsInsideObserve(1) then
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goal:ClearSubGoal()
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goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 5, POINT_INITIAL, 0.5, TARGET_ENE_0, true, -1)
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goal:AddSubGoal(GOAL_COMMON_Wait, 2, TARGET_ENE_0, 0, 0, 0)
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return true
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else
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return false
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end
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end
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return
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