332 lines
14 KiB
Lua
332 lines
14 KiB
Lua
REGISTER_GOAL(GOAL_BlackKnight_Lar_Sw279001_Battle, "BlackKnight_Lar_Sw279001Battle")
|
|
local Att3000_Dist_min = 0
|
|
local Att3000_Dist_max = 3.6
|
|
local Att3005_Dist_min = 0
|
|
local Att3005_Dist_max = 4.1
|
|
local Att3007_Dist_min = 1.6
|
|
local Att3007_Dist_max = 3.7
|
|
local Att3010_Dist_min = 6.5
|
|
local Att3010_Dist_max = 8.3
|
|
local Att3011_Dist_min = 4.4
|
|
local Att3011_Dist_max = 6.7
|
|
local Att3012_Dist_min = 0
|
|
local Att3012_Dist_max = 1.7
|
|
local Att3013_Dist_min = 0
|
|
local Att3013_Dist_max = 3
|
|
local Att3014_Dist_min = 0
|
|
local Att3014_Dist_max = 3
|
|
REGISTER_GOAL_NO_UPDATE(GOAL_BlackKnight_Lar_Sw279001_Battle, 1)
|
|
Att3000_Dist_min = Att3011_Dist_max
|
|
function BlackKnight_Lar_Sw279001Battle_Activate(ai, goal)
|
|
local actPerArr = {}
|
|
local actFuncArr = {}
|
|
local defFuncParamTbl = {}
|
|
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local eventNo = ai:GetEventRequest()
|
|
local MoveAttackOdds = 1
|
|
if not not ai:IsRideEdgeFlag(TARGET_SELF) or ai:IsRideEdgeFlag(TARGET_ENE_0) then
|
|
MoveAttackOdds = 0
|
|
end
|
|
if ai:IsTargetGuard(TARGET_ENE_0) == true then
|
|
if 7 <= targetDist then
|
|
actPerArr[4] = 20
|
|
elseif 3 <= targetDist then
|
|
actPerArr[4] = 80
|
|
else
|
|
actPerArr[4] = 150
|
|
end
|
|
end
|
|
if 6.7 <= targetDist then
|
|
actPerArr[1] = 25 * MoveAttackOdds
|
|
actPerArr[2] = 10
|
|
actPerArr[3] = 24 * MoveAttackOdds
|
|
actPerArr[5] = 10
|
|
actPerArr[6] = 10
|
|
actPerArr[7] = 10
|
|
actPerArr[8] = 5
|
|
elseif 4.4 <= targetDist then
|
|
actPerArr[1] = 0 * MoveAttackOdds
|
|
actPerArr[2] = 15
|
|
actPerArr[3] = 15 * MoveAttackOdds
|
|
actPerArr[5] = 15
|
|
actPerArr[6] = 20
|
|
actPerArr[7] = 15
|
|
actPerArr[8] = 10
|
|
elseif 3 <= targetDist then
|
|
actPerArr[1] = 0
|
|
actPerArr[2] = 15
|
|
actPerArr[3] = 0
|
|
actPerArr[5] = 15
|
|
actPerArr[6] = 25
|
|
actPerArr[7] = 15
|
|
actPerArr[8] = 15
|
|
else
|
|
actPerArr[1] = 0
|
|
actPerArr[2] = 20
|
|
actPerArr[3] = 0
|
|
actPerArr[5] = 15
|
|
actPerArr[6] = 15
|
|
actPerArr[7] = 20
|
|
actPerArr[8] = 20
|
|
end
|
|
actFuncArr[1] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act01)
|
|
actFuncArr[2] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act02)
|
|
local local0 = {Att3011_Dist_max, 75, 3011, DIST_Middle}
|
|
defFuncParamTbl[3] = local0
|
|
actFuncArr[4] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act04)
|
|
actFuncArr[5] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act05)
|
|
actFuncArr[6] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act06)
|
|
actFuncArr[7] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act07)
|
|
actFuncArr[8] = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_Act08)
|
|
local atkAfterFunc = REGIST_FUNC(ai, goal, BlackKnight_Lar_Sw279001_ActAfter_AdjustSpace)
|
|
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3010_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act01(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local AppDist = Att3010_Dist_max
|
|
local DashDist = Att3010_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3010, TARGET_ENE_0, DIST_Middle, -1, 30)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3000_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act02(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local AppDist = Att3000_Dist_max
|
|
local DashDist = Att3000_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3000_Dist_max
|
|
local DashDist = Att3000_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 30 then
|
|
if fate2 <= 30 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate2 <= 70 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3003, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3009, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
elseif fate <= 70 then
|
|
if fate2 <= 33 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate2 <= 66 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3004, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3008, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
elseif fate2 <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3003, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3009, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3012_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act04(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3012_Dist_max
|
|
local DashDist = Att3012_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_GuardBreakTunable, 10, 3012, TARGET_ENE_0, DIST_Middle, -1, 25)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3014, TARGET_ENE_0, DIST_Middle, 0)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3007_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act05(ai, goal, paramTbl)
|
|
local AppDist = Att3007_Dist_max
|
|
local DashDist = Att3007_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3007, TARGET_ENE_0, DIST_Middle, 0)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3005_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act06(ai, goal, paramTbl)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3005_Dist_max
|
|
local DashDist = Att3005_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 30 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3005, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate2 <= 33 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3005, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate2 <= 66 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3005, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3004, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3005, TARGET_ENE_0, DIST_Middle, -1, 60)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3008, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3013_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act07(ai, goal, paramTbl)
|
|
local AppDist = Att3013_Dist_max
|
|
local DashDist = Att3013_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3013, TARGET_ENE_0, DIST_Middle, 0)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3014_Dist_max
|
|
function BlackKnight_Lar_Sw279001_Act08(ai, goal, paramTbl)
|
|
local AppDist = Att3014_Dist_max
|
|
local DashDist = Att3014_Dist_max + 2
|
|
local Odds_Guard = 75
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3014, TARGET_ENE_0, DIST_Middle, 0)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
function BlackKnight_Lar_Sw279001_ActAfter_AdjustSpace(ai, goal, paramTbl)
|
|
local GW_fate = ai:GetRandam_Int(0, 100)
|
|
local bRight = ai:GetRandam_Int(0, 1)
|
|
local friendNum = ai:GetTeamRecordCount(COORDINATE_TYPE_SideWalk_L + bRight, TARGET_ENE_0, 2)
|
|
if GW_fate <= 20 and friendNum < 2 then
|
|
goal:AddSubGoal(GOAL_COMMON_LeaveTarget, 2.5, TARGET_ENE_0, 2, TARGET_ENE_0, true, 9910)
|
|
goal:AddSubGoal(GOAL_COMMON_SidewayMove, 3, TARGET_ENE_0, bRight, ai:GetRandam_Int(30, 45), true, true, 9910)
|
|
elseif GW_fate <= 30 then
|
|
goal:AddSubGoal(GOAL_COMMON_LeaveTarget, 2.5, TARGET_ENE_0, 3, TARGET_ENE_0, true, 9910)
|
|
elseif GW_fate <= 37 then
|
|
goal:AddSubGoal(GOAL_COMMON_SpinStep, 5, 701, TARGET_ENE_0, 0, AI_DIR_TYPE_B, 4)
|
|
elseif GW_fate <= 45 then
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_SpinStep, 5, 702, TARGET_ENE_0, 0, AI_DIR_TYPE_L, 4)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_SpinStep, 5, 703, TARGET_ENE_0, 0, AI_DIR_TYPE_R, 4)
|
|
end
|
|
end
|
|
return
|
|
end
|
|
|
|
function BlackKnight_Lar_Sw279001Battle_Update(ai, goal)
|
|
return GOAL_RESULT_Continue
|
|
end
|
|
|
|
function BlackKnight_Lar_Sw279001Battle_Terminate(ai, goal)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3005_Dist_max
|
|
function BlackKnight_Lar_Sw279001Battle_Interupt(ai, goal)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local fate3 = ai:GetRandam_Int(1, 100)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local distResponse = 3
|
|
local oddsResponse = 25
|
|
local oddsStep = 30
|
|
local bkStepPer = 60
|
|
local leftStepPer = 20
|
|
local rightStepPer = 20
|
|
local safetyDist = 3.5
|
|
local oddsLeaveAndSide = 50
|
|
local oddsSideAndLeave = 25
|
|
local timeSide = 4.5
|
|
local distLeave = 2.5
|
|
if Damaged_Step_or_Guard(ai, goal, distResponse, oddsResponse, oddsStep, bkStepPer, leftStepPer, rightStepPer, safetyDist, oddsLeaveAndSide, oddsSide, oddsSideAndLeave, timeSide, distLeave) then
|
|
return true
|
|
else
|
|
local distMissSwing_Int = 3.6
|
|
local oddsMissSwing_Int = 30
|
|
if MissSwing_Int(ai, goal, distMissSwing_Int, oddsMissSwing_Int) then
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3005, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
return true
|
|
else
|
|
local distUseItem_Act = 8.3
|
|
local oddsUseItem_Act = 60
|
|
if UseItem_Act(ai, goal, distUseItem_Act, oddsUseItem_Act) then
|
|
if targetDist <= 6.4 then
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, Att3005_Dist_max, TARGET_SELF, false, 9910)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3005, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif not ai:IsRideEdgeFlag(TARGET_SELF) and not ai:IsRideEdgeFlag(TARGET_ENE_0) then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3010, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
return true
|
|
else
|
|
local distResNear = 6
|
|
local distResFar = 18
|
|
local oddsResNear = 40
|
|
local oddsResFar = 50
|
|
local ResBehavID = Shoot_2dist(ai, goal, distResNear, distResFar, oddsResNear, oddsResFar)
|
|
if ResBehavID == 1 then
|
|
goal:AddSubGoal(GOAL_COMMON_SidewayMove, 3, TARGET_ENE_0, ai:GetRandam_Int(0, 1), ai:GetRandam_Int(30, 45), true, true, 9910)
|
|
return true
|
|
elseif ResBehavID == 2 then
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_SidewayMove, 3, TARGET_ENE_0, ai:GetRandam_Int(0, 1), ai:GetRandam_Int(30, 45), true, true, 9910)
|
|
elseif fate <= 75 then
|
|
goal:AddSubGoal(GOAL_COMMON_SpinStep, 5, 702, TARGET_ENE_0, 0, AI_DIR_TYPE_L, 4)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_SpinStep, 5, 703, TARGET_ENE_0, 0, AI_DIR_TYPE_R, 4)
|
|
end
|
|
return true
|
|
else
|
|
local oddsResponse = 30
|
|
local bkStepPer = 60
|
|
local leftStepPer = 20
|
|
local rightStepPer = 20
|
|
local safetyDist = 3.5
|
|
if RebByOpGuard_Step(ai, goal, oddsResponse, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return
|