Add decompiled Lua AI scripts + full datasheet findings report
This commit is contained in:
@@ -0,0 +1,296 @@
|
||||
REGISTER_GOAL(GOAL_Go_HawkEye411000_Battle, "Go_HawkEye411000Battle")
|
||||
local Att3000_Dist_min = 0
|
||||
local Att3000_Dist_max = 1
|
||||
local Att3001_Dist_min = 0
|
||||
local Att3001_Dist_max = 1
|
||||
local Att3002_Dist_min = 0
|
||||
local Att3002_Dist_max = 2
|
||||
local Att3003_Dist_min = 0
|
||||
local Att3003_Dist_max = 2
|
||||
local Att3004_Dist_min = 0
|
||||
local Att3004_Dist_max = 2.5
|
||||
local Att3005_Dist_min = 0
|
||||
local Att3005_Dist_max = 2.5
|
||||
local Att3006_Dist_min = 0
|
||||
local Att3006_Dist_max = 2
|
||||
local Att3007_Dist_min = 0
|
||||
local Att3007_Dist_max = 2
|
||||
local Att3008_Dist_min = 0
|
||||
local Att3008_Dist_max = 100
|
||||
REGISTER_GOAL_NO_UPDATE(GOAL_Go_HawkEye411000_Battle, 1)
|
||||
function OnIf_411000(ai, goal, codeNo)
|
||||
if codeNo == 0 then
|
||||
Go_HawkEye411000_ActAfter_RealTime(ai, goal)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
function Go_HawkEye411000Battle_Activate(ai, goal)
|
||||
local actPerArr = {}
|
||||
local actFuncArr = {}
|
||||
local defFuncParamTbl = {}
|
||||
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
local fate2 = ai:GetRandam_Int(1, 100)
|
||||
local fate3 = ai:GetRandam_Int(1, 100)
|
||||
local fate4 = ai:GetRandam_Int(1, 100)
|
||||
local eventNo = ai:GetEventRequest(0)
|
||||
if eventNo == 10 then
|
||||
actPerArr[10] = 100
|
||||
elseif ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 90) then
|
||||
if targetDist <= 1 then
|
||||
actPerArr[7] = 100
|
||||
else
|
||||
actPerArr[5] = 0
|
||||
actPerArr[6] = 0
|
||||
actPerArr[7] = 0
|
||||
actPerArr[8] = 0
|
||||
actPerArr[9] = 0
|
||||
if ai:GetNumber(0) == 1 then
|
||||
actPerArr[1] = 0
|
||||
actPerArr[2] = 50
|
||||
actPerArr[3] = 0
|
||||
actPerArr[4] = 50
|
||||
else
|
||||
actPerArr[1] = 50
|
||||
actPerArr[2] = 0
|
||||
actPerArr[3] = 50
|
||||
actPerArr[4] = 0
|
||||
end
|
||||
end
|
||||
elseif ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_R, 90) then
|
||||
actPerArr[1] = 33
|
||||
actPerArr[2] = 0
|
||||
actPerArr[3] = 33
|
||||
actPerArr[4] = 0
|
||||
actPerArr[5] = 34
|
||||
actPerArr[6] = 0
|
||||
actPerArr[7] = 0
|
||||
actPerArr[8] = 0
|
||||
actPerArr[9] = 0
|
||||
elseif ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_L, 90) then
|
||||
actPerArr[1] = 0
|
||||
actPerArr[2] = 33
|
||||
actPerArr[3] = 0
|
||||
actPerArr[4] = 33
|
||||
actPerArr[5] = 0
|
||||
actPerArr[6] = 34
|
||||
actPerArr[7] = 0
|
||||
actPerArr[8] = 0
|
||||
actPerArr[9] = 0
|
||||
elseif targetDist <= 1 then
|
||||
actPerArr[8] = 100
|
||||
else
|
||||
actPerArr[3] = 0
|
||||
actPerArr[4] = 0
|
||||
actPerArr[7] = 0
|
||||
actPerArr[8] = 0
|
||||
actPerArr[9] = 0
|
||||
if ai:GetNumber(0) == 1 then
|
||||
actPerArr[1] = 0
|
||||
actPerArr[2] = 50
|
||||
actPerArr[5] = 0
|
||||
actPerArr[6] = 50
|
||||
else
|
||||
actPerArr[1] = 50
|
||||
actPerArr[2] = 0
|
||||
actPerArr[5] = 50
|
||||
actPerArr[6] = 0
|
||||
end
|
||||
end
|
||||
actFuncArr[1] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act01)
|
||||
actFuncArr[2] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act02)
|
||||
actFuncArr[3] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act03)
|
||||
actFuncArr[4] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act04)
|
||||
actFuncArr[5] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act05)
|
||||
actFuncArr[6] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act06)
|
||||
actFuncArr[7] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act07)
|
||||
actFuncArr[8] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act08)
|
||||
actFuncArr[9] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act09)
|
||||
actFuncArr[10] = REGIST_FUNC(ai, goal, Go_HawkEye411000_Act10)
|
||||
local atkAfterFunc = REGIST_FUNC(ai, goal, Go_HawkEye411000_ActAfter_AdjustSpace)
|
||||
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
|
||||
return
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3000_Dist_max
|
||||
function Go_HawkEye411000_Act01(ai, goal, paramTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local AppDist = Att3000_Dist_max
|
||||
local DashDist = Att3000_Dist_max
|
||||
local Odds_Guard = 0
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
if AppDist <= targetDist then
|
||||
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard, 3)
|
||||
end
|
||||
if fate <= 25 then
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 2, 45)
|
||||
ai:SetNumber(0, 1)
|
||||
elseif fate <= 50 then
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 0, 30, 0, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3011, TARGET_ENE_0, DIST_Middle, 0)
|
||||
ai:SetNumber(0, 0)
|
||||
elseif fate <= 75 then
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 0, 30, 0, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3011, TARGET_ENE_0, DIST_Middle, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3012, TARGET_ENE_0, DIST_Middle, 0)
|
||||
ai:SetNumber(0, 1)
|
||||
else
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 0, 30, 0, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3011, TARGET_ENE_0, DIST_Middle, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3012, TARGET_ENE_0, DIST_Middle, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3013, TARGET_ENE_0, DIST_Middle, 0)
|
||||
ai:SetNumber(0, 0)
|
||||
end
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3001_Dist_max
|
||||
function Go_HawkEye411000_Act02(ai, goal, paramTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local AppDist = Att3001_Dist_max
|
||||
local DashDist = Att3001_Dist_max
|
||||
local Odds_Guard = 0
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
if AppDist <= targetDist then
|
||||
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard, 3)
|
||||
end
|
||||
if fate <= 33 then
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3001, TARGET_ENE_0, DIST_Middle, 2, 45)
|
||||
ai:SetNumber(0, 0)
|
||||
elseif fate <= 66 then
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3001, TARGET_ENE_0, DIST_Middle, 0, 30, 0, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3012, TARGET_ENE_0, DIST_Middle, 0)
|
||||
ai:SetNumber(0, 1)
|
||||
else
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3001, TARGET_ENE_0, DIST_Middle, 0, 30, 0, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3012, TARGET_ENE_0, DIST_Middle, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3013, TARGET_ENE_0, DIST_Middle, 0)
|
||||
ai:SetNumber(0, 0)
|
||||
end
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3002_Dist_max
|
||||
function Go_HawkEye411000_Act03(ai, goal, paramTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local AppDist = Att3002_Dist_max
|
||||
local DashDist = Att3002_Dist_max
|
||||
local Odds_Guard = 0
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
if AppDist <= targetDist then
|
||||
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard, 3)
|
||||
end
|
||||
if fate <= 50 then
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3002, TARGET_ENE_0, DIST_Middle, 2, 45)
|
||||
ai:SetNumber(0, 1)
|
||||
else
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboAttackTunableSpin, 10, 3002, TARGET_ENE_0, DIST_Middle, 0, 30, 0, 0)
|
||||
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3013, TARGET_ENE_0, DIST_Middle, 0)
|
||||
ai:SetNumber(0, 0)
|
||||
end
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3003_Dist_max
|
||||
function Go_HawkEye411000_Act04(ai, goal, paramTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local AppDist = Att3003_Dist_max
|
||||
local DashDist = Att3003_Dist_max
|
||||
local Odds_Guard = 0
|
||||
if AppDist <= targetDist then
|
||||
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard, 3)
|
||||
end
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3003, TARGET_ENE_0, DIST_Middle, 2, 45)
|
||||
ai:SetNumber(0, 0)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3004_Dist_max
|
||||
function Go_HawkEye411000_Act05(ai, goal, paramTbl)
|
||||
local AppDist = Att3004_Dist_max
|
||||
local DashDist = Att3004_Dist_max
|
||||
local Odds_Guard = 0
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3004, TARGET_ENE_0, DIST_Middle, 0, 360)
|
||||
ai:SetNumber(0, 1)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3005_Dist_max
|
||||
function Go_HawkEye411000_Act06(ai, goal, paramTbl)
|
||||
local AppDist = Att3005_Dist_max
|
||||
local DashDist = Att3005_Dist_max
|
||||
local Odds_Guard = 0
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3005, TARGET_ENE_0, DIST_Middle, 0, 360)
|
||||
ai:SetNumber(0, 0)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3006_Dist_max
|
||||
function Go_HawkEye411000_Act07(ai, goal, paramTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local AppDist = Att3006_Dist_max
|
||||
local DashDist = Att3006_Dist_max
|
||||
local Odds_Guard = 0
|
||||
if AppDist <= targetDist then
|
||||
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard, 3)
|
||||
end
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3006, TARGET_ENE_0, DIST_Middle, 0, 360)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3007_Dist_max
|
||||
function Go_HawkEye411000_Act08(ai, goal, paramTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local AppDist = Att3007_Dist_max
|
||||
local DashDist = Att3007_Dist_max
|
||||
local Odds_Guard = 0
|
||||
if AppDist <= targetDist then
|
||||
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard, 3)
|
||||
end
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3007, TARGET_ENE_0, DIST_Middle, 0, 360)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
function Go_HawkEye411000_Act09(ai, goal, paramTbl)
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3008, TARGET_ENE_0, DIST_Middle, 0, 360)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
function Go_HawkEye411000_Act10(ai, goal, paramTbl)
|
||||
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 30, POINT_INITIAL, 0, TARGET_NONE, false, -1)
|
||||
return
|
||||
end
|
||||
|
||||
function Go_HawkEye411000_ActAfter_AdjustSpace(ai, goal, paramTbl)
|
||||
goal:AddSubGoal(GOAL_COMMON_If, 10, 0)
|
||||
return
|
||||
end
|
||||
|
||||
function Go_HawkEye411000_ActAfter_RealTime(ai, goal)
|
||||
return
|
||||
end
|
||||
|
||||
function Go_HawkEye411000Battle_Update(ai, goal)
|
||||
return GOAL_RESULT_Continue
|
||||
end
|
||||
|
||||
function Go_HawkEye411000Battle_Terminate(ai, goal)
|
||||
return
|
||||
end
|
||||
|
||||
function Go_HawkEye411000Battle_Interupt(ai, goal)
|
||||
return false
|
||||
end
|
||||
|
||||
return
|
||||
Reference in New Issue
Block a user