CREATE DATABASE IF NOT EXISTS eaglertiers; USE eaglertiers; CREATE TABLE IF NOT EXISTS players ( id INT AUTO_INCREMENT PRIMARY KEY, username VARCHAR(32) NOT NULL UNIQUE, region ENUM('NA','EU','AS','AU') NOT NULL DEFAULT 'NA', created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP ); CREATE TABLE IF NOT EXISTS player_ranks ( id INT AUTO_INCREMENT PRIMARY KEY, player_id INT NOT NULL, gamemode VARCHAR(32) NOT NULL, tier ENUM('HT1','LT1','HT2','LT2','HT3','LT3','HT4','LT4','HT5','LT5') NOT NULL, updated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP, UNIQUE KEY unique_player_gamemode (player_id, gamemode), CONSTRAINT fk_player_ranks_player FOREIGN KEY (player_id) REFERENCES players(id) ON DELETE CASCADE ); CREATE INDEX idx_player_ranks_gamemode ON player_ranks (gamemode);