Files
temp/scripts_decompiled/348000_battle.lua
T

65 lines
2.0 KiB
Lua

REGISTER_GOAL(GOAL_Taiyoutyuu347000_Battle, "Taiyoutyuu347000Battle")
local Att3000_Dist_min = 0
local Att3000_Dist_max = 30
REGISTER_GOAL_NO_UPDATE(GOAL_Taiyoutyuu347000_Battle, 1)
function Taiyoutyuu347000Battle_Activate(ai, goal)
local actPerArr = {}
local actFuncArr = {}
local defFuncParamTbl = {}
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
local targetDist = ai:GetDist(TARGET_ENE_0)
local eventNo = ai:GetEventRequest()
local fate = ai:GetRandam_Int(1, 4)
if 10 <= targetDist then
if ai:IsFinishTimer(0) == true then
ai:SetTimer(0, fate)
actPerArr[1] = 0
actPerArr[2] = 100
else
actPerArr[1] = 100
actPerArr[2] = 0
end
elseif ai:IsFinishTimer(0) == true then
ai:SetTimer(0, fate)
actPerArr[1] = 0
actPerArr[2] = 100
else
actPerArr[1] = 100
actPerArr[2] = 0
end
actFuncArr[1] = REGIST_FUNC(ai, goal, Taiyoutyuu347000_Act01)
actFuncArr[2] = REGIST_FUNC(ai, goal, Taiyoutyuu347000_Act02)
local local0 = {0, 100, 0, 0, 0, 0}
local atkAfterFunc = REGIST_FUNC(ai, goal, HumanCommon_ActAfter_AdjustSpace, local0)
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
return
end
function Taiyoutyuu347000_Act01(ai, goal, paramTbl)
local targetDist = ai:GetDist(TARGET_ENE_0)
goal:AddSubGoal(GOAL_COMMON_LeaveTarget, 1, TARGET_ENE_0, 100, TARGET_SELF, false, -1)
GetWellSpace_Odds = 0
return GetWellSpace_Odds
end
function Taiyoutyuu347000_Act02(ai, goal, paramTbl)
local targetDist = ai:GetDist(TARGET_ENE_0)
goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3000, TARGET_ENE_0, 0, 0)
GetWellSpace_Odds = 0
return GetWellSpace_Odds
end
function Taiyoutyuu347000Battle_Update(ai, goal)
return GOAL_RESULT_Continue
end
function Taiyoutyuu347000Battle_Terminate(ai, goal)
return
end
function Taiyoutyuu347000Battle_Interupt(ai, goal)
return false
end
return