176 lines
7.0 KiB
Lua
176 lines
7.0 KiB
Lua
REGISTER_GOAL(GOAL_Husi_Chef266000_Battle, "Husi_Chef266000Battle")
|
|
local Att3000_Dist_min = 0
|
|
local Att3000_Dist_max = 3.2
|
|
local Att3002_Dist_min = 5.5
|
|
local Att3002_Dist_max = 7.5
|
|
local Att3003_Dist_min = 0
|
|
local Att3003_Dist_max = 3.3
|
|
local Att3005_Dist_min = 0
|
|
local Att3005_Dist_max = 0.8
|
|
local Att3007_Dist_min = 0
|
|
local Att3007_Dist_max = 0.8
|
|
REGISTER_GOAL_NO_UPDATE(GOAL_Husi_Chef266000_Battle, 1)
|
|
Att3000_Dist_min = Att3007_Dist_max
|
|
Att3000_Dist_min = Att3003_Dist_max
|
|
Att3000_Dist_min = Att3002_Dist_max
|
|
function Husi_Chef266000Battle_Activate(ai, goal)
|
|
local actPerArr = {}
|
|
local actFuncArr = {}
|
|
local defFuncParamTbl = {}
|
|
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
if 8 <= targetDist then
|
|
actPerArr[1] = 10
|
|
actPerArr[2] = 5
|
|
actPerArr[3] = 5
|
|
actPerArr[4] = 5
|
|
actPerArr[7] = 75
|
|
elseif 4 <= targetDist then
|
|
actPerArr[1] = 20
|
|
actPerArr[2] = 20
|
|
actPerArr[3] = 15
|
|
actPerArr[4] = 15
|
|
actPerArr[7] = 30
|
|
else
|
|
actPerArr[1] = 30
|
|
actPerArr[2] = 20
|
|
actPerArr[3] = 20
|
|
actPerArr[4] = 30
|
|
actPerArr[7] = 0
|
|
end
|
|
local local0 = {Att3007_Dist_max, 0, 3007, DIST_Middle}
|
|
defFuncParamTbl[1] = local0
|
|
actFuncArr[2] = REGIST_FUNC(ai, goal, Husi_Chef266000_Act02)
|
|
local0 = {Att3003_Dist_max, 0, 3003, DIST_Middle}
|
|
defFuncParamTbl[3] = local0
|
|
actFuncArr[4] = REGIST_FUNC(ai, goal, Husi_Chef266000_Act04)
|
|
local0 = {Att3002_Dist_max, 0, 3002, DIST_Middle}
|
|
defFuncParamTbl[7] = local0
|
|
local0 = {0, 70, 5, 5, 5, 15}
|
|
local atkAfterFunc = REGIST_FUNC(ai, goal, HumanCommon_ActAfter_AdjustSpace, local0)
|
|
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3000_Dist_max
|
|
function Husi_Chef266000_Act02(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3000_Dist_max
|
|
local DashDist = Att3000_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 10 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate <= 30 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate <= 80 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3004, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3005_Dist_max
|
|
function Husi_Chef266000_Act04(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3005_Dist_max
|
|
local DashDist = Att3005_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
local AttID = 3005
|
|
local AttDist = DIST_Middle
|
|
Approach_and_Attack_Act(ai, goal, AppDist, DashDist, Odds_Guard, AttID, AttDist)
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
function Husi_Chef266000Battle_Update(ai, goal)
|
|
return GOAL_RESULT_Continue
|
|
end
|
|
|
|
function Husi_Chef266000Battle_Terminate(ai, goal)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3002_Dist_max
|
|
Att3000_Dist_min = Att3000_Dist_max
|
|
function Husi_Chef266000Battle_Interupt(ai, goal)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local fate3 = ai:GetRandam_Int(1, 100)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local distDamagedStep = 3
|
|
local oddsDamagedStep = 15
|
|
local bkStepPer = 100
|
|
local leftStepPer = 0
|
|
local rightStepPer = 0
|
|
local safetyDist = 3
|
|
if Damaged_Step(ai, goal, distDamagedStep, oddsDamagedStep, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
|
|
return true
|
|
else
|
|
local distGuardBreak_Act = 2.6
|
|
local oddsGuardBreak_Act = 50
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
if GuardBreak_Act(ai, goal, distGuardBreak_Act, oddsGuardBreak_Act) then
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3004, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
return true
|
|
else
|
|
local distUseItem_Act = 9.5
|
|
local oddsUseItem_Act = 15
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
if UseItem_Act(ai, goal, distUseItem_Act, oddsUseItem_Act) then
|
|
if 5.5 <= targetDist then
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, Att3002_Dist_max, TARGET_SELF, false, -1)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, Att3000_Dist_max, TARGET_SELF, false, -1)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
return true
|
|
else
|
|
local distResNear = 5.5
|
|
local distResFar = 18
|
|
local oddsResNear = 20
|
|
local oddsResFar = 30
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local ResBehavID = Shoot_2dist(ai, goal, distResNear, distResFar, oddsResNear, oddsResFar)
|
|
if ResBehavID == 1 then
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, Att3000_Dist_max, TARGET_SELF, false, -1)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
return true
|
|
elseif ResBehavID == 2 then
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, TARGET_ENE_0, Att3002_Dist_max, TARGET_SELF, false, -1)
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
return true
|
|
else
|
|
local oddsResponse = 20
|
|
local bkStepPer = 100
|
|
local leftStepPer = 0
|
|
local rightStepPer = 0
|
|
local safetyDist = 4
|
|
if RebByOpGuard_Step(ai, goal, oddsResponse, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return
|