190 lines
7.1 KiB
Lua
190 lines
7.1 KiB
Lua
REGISTER_GOAL(GOAL_Husi250000_Battle, "Husi250000Battle")
|
|
local Att3000_Dist_min = 0
|
|
local Att3000_Dist_max = 1.7
|
|
local Att3003_Dist_min = 0
|
|
local Att3003_Dist_max = 1.8
|
|
local Att3004_Dist_min = 2.5
|
|
local Att3004_Dist_max = 4
|
|
local Att3005_Dist_min = 4
|
|
local Att3005_Dist_max = 6
|
|
local Att3006_Dist_min = 6
|
|
local Att3006_Dist_max = 7.5
|
|
local Att3008_Dist_min = 0
|
|
local Att3008_Dist_max = 1
|
|
REGISTER_GOAL_NO_UPDATE(GOAL_Husi250000_Battle, 1)
|
|
Att3000_Dist_min = Att3008_Dist_max
|
|
Att3000_Dist_min = Att3003_Dist_max
|
|
function Husi250000Battle_Activate(ai, goal)
|
|
local actPerArr = {}
|
|
local actFuncArr = {}
|
|
local defFuncParamTbl = {}
|
|
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local eventNo = ai:GetEventRequest()
|
|
if eventNo == 10 then
|
|
actPerArr[8] = 100
|
|
elseif 8 <= targetDist then
|
|
actPerArr[1] = 5
|
|
actPerArr[2] = 5
|
|
actPerArr[3] = 10
|
|
actPerArr[7] = 80
|
|
elseif 4 <= targetDist then
|
|
actPerArr[1] = 20
|
|
actPerArr[2] = 10
|
|
actPerArr[3] = 10
|
|
actPerArr[7] = 60
|
|
elseif 2.5 <= targetDist then
|
|
actPerArr[1] = 30
|
|
actPerArr[2] = 30
|
|
actPerArr[3] = 20
|
|
actPerArr[7] = 20
|
|
else
|
|
actPerArr[1] = 35
|
|
actPerArr[2] = 35
|
|
actPerArr[3] = 30
|
|
actPerArr[7] = 0
|
|
end
|
|
local local0 = {Att3008_Dist_max, 0, 3008, DIST_Middle}
|
|
defFuncParamTbl[1] = local0
|
|
actFuncArr[2] = REGIST_FUNC(ai, goal, Husi250000_Act02)
|
|
local0 = {Att3003_Dist_max, 0, 3003, DIST_Middle}
|
|
defFuncParamTbl[3] = local0
|
|
actFuncArr[7] = REGIST_FUNC(ai, goal, Husi250000_Act07)
|
|
actFuncArr[8] = REGIST_FUNC(ai, goal, Husi250000_Act08)
|
|
local0 = {0, 60, 10, 10, 20, 0}
|
|
local atkAfterFunc = REGIST_FUNC(ai, goal, HumanCommon_ActAfter_AdjustSpace, local0)
|
|
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
|
|
return
|
|
end
|
|
|
|
Att3000_Dist_min = Att3000_Dist_max
|
|
function Husi250000_Act02(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local AppDist = Att3000_Dist_max
|
|
local DashDist = Att3000_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 10 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate <= 30 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
elseif fate <= 80 then
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3002, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3000, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboRepeat, 10, 3001, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3003, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
Att3000_Dist_min = Att3006_Dist_min
|
|
Att3000_Dist_min = Att3006_Dist_max
|
|
Att3000_Dist_min = Att3005_Dist_min
|
|
Att3000_Dist_min = Att3005_Dist_max
|
|
Att3000_Dist_min = Att3004_Dist_max
|
|
function Husi250000_Act07(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local fate3 = ai:GetRandam_Int(1, 100)
|
|
if Att3006_Dist_min <= targetDist and fate <= 20 then
|
|
local AppDist = Att3006_Dist_max
|
|
local DashDist = Att3006_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3006, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3007, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
elseif Att3005_Dist_min <= targetDist and fate2 <= 50 then
|
|
local AppDist = Att3005_Dist_max
|
|
local DashDist = Att3005_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3005, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3005, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3007, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
else
|
|
local AppDist = Att3004_Dist_max
|
|
local DashDist = Att3004_Dist_max + 2
|
|
local Odds_Guard = 0
|
|
Approach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
|
if fate <= 50 then
|
|
goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3004, TARGET_ENE_0, DIST_Middle, 0)
|
|
else
|
|
goal:AddSubGoal(GOAL_COMMON_ComboAttack, 10, 3004, TARGET_ENE_0, DIST_Middle, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ComboFinal, 10, 3007, TARGET_ENE_0, DIST_Middle, 0)
|
|
end
|
|
end
|
|
GetWellSpace_Odds = 100
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
function Husi250000_Act08(ai, goal, paramTbl)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
goal:AddSubGoal(GOAL_COMMON_Wait, ai:GetRandam_Float(0.5, 1), 0, 0, 0, 0)
|
|
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 30, POINT_INITIAL, 2, TARGET_SELF, false, -1)
|
|
GetWellSpace_Odds = 0
|
|
return GetWellSpace_Odds
|
|
end
|
|
|
|
function Husi250000Battle_Update(ai, goal)
|
|
return GOAL_RESULT_Continue
|
|
end
|
|
|
|
function Husi250000Battle_Terminate(ai, goal)
|
|
return
|
|
end
|
|
|
|
function Husi250000Battle_Interupt(ai, goal)
|
|
if ai:IsLadderAct(TARGET_SELF) then
|
|
return false
|
|
else
|
|
local fate = ai:GetRandam_Int(1, 100)
|
|
local fate2 = ai:GetRandam_Int(1, 100)
|
|
local fate3 = ai:GetRandam_Int(1, 100)
|
|
local targetDist = ai:GetDist(TARGET_ENE_0)
|
|
local distDamagedStep = 3
|
|
local oddsDamagedStep = 15
|
|
local bkStepPer = 30
|
|
local leftStepPer = 35
|
|
local rightStepPer = 35
|
|
local safetyDist = 4
|
|
if Damaged_Step(ai, goal, distDamagedStep, oddsDamagedStep, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
|
|
return true
|
|
else
|
|
local distMissSwing_Attack = 1.7
|
|
local oddsMissSwing_Attack = 10
|
|
local AttID = 3000
|
|
if MissSwing_Attack(ai, goal, distMissSwing_Attack, oddsMissSwing_Attack, AttID) then
|
|
return true
|
|
else
|
|
local oddsResponse = 10
|
|
local bkStepPer = 30
|
|
local leftStepPer = 35
|
|
local rightStepPer = 35
|
|
local safetyDist = 4
|
|
if RebByOpGuard_Step(ai, goal, oddsResponse, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
return
|