REGISTER_GOAL(GOAL_Husi_Haka265000_Battle, "Husi_Haka265000Battle") local Att3000_Dist_min = 0 local Att3000_Dist_max = 6 local Att3001_Dist_min = 0 local Att3001_Dist_max = 1 REGISTER_GOAL_NO_UPDATE(GOAL_Husi_Haka265000_Battle, 1) function Husi_Haka265000Battle_Activate(ai, goal) local actPerArr = {} local actFuncArr = {} local defFuncParamTbl = {} Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl) local targetDist = ai:GetDist(TARGET_ENE_0) local eventNo = ai:GetEventRequest() if eventNo == 10 and targetDist <= 11 and 2 <= targetDist then actPerArr[4] = 100 elseif 11 <= targetDist then actPerArr[1] = 30 actPerArr[2] = 0 actPerArr[5] = 70 elseif 6 <= targetDist then actPerArr[1] = 30 actPerArr[2] = 20 actPerArr[5] = 50 else actPerArr[1] = 20 actPerArr[2] = 80 end actFuncArr[1] = REGIST_FUNC(ai, goal, Husi_Haka265000_Act01) actFuncArr[2] = REGIST_FUNC(ai, goal, Husi_Haka265000_Act02) actFuncArr[4] = REGIST_FUNC(ai, goal, Husi_Haka265000_Act04) actFuncArr[5] = REGIST_FUNC(ai, goal, Husi_Haka265000_Act05) local local0 = {0, 70, 0, 0, 30, 0} local atkAfterFunc = REGIST_FUNC(ai, goal, HumanCommon_ActAfter_AdjustSpace, local0) Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl) return end function Husi_Haka265000_Act01(ai, goal, paramTbl) local targetDist = ai:GetDist(TARGET_ENE_0) local fate = ai:GetRandam_Int(1, 100) goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_None, 0) GetWellSpace_Odds = 0 return GetWellSpace_Odds end function Husi_Haka265000_Act02(ai, goal, paramTbl) local targetDist = ai:GetDist(TARGET_ENE_0) local fate = ai:GetRandam_Int(1, 100) goal:AddSubGoal(GOAL_COMMON_Attack, 10, 3000, TARGET_ENE_0, DIST_None, 0) goal:AddSubGoal(GOAL_COMMON_LeaveTarget, 2, TARGET_ENE_0, 20, TARGET_ENE_0, true, -1) GetWellSpace_Odds = 0 return GetWellSpace_Odds end function Husi_Haka265000_Act04(ai, goal, paramTbl) local targetDist = ai:GetDist(TARGET_ENE_0) local fate = ai:GetRandam_Int(1, 100) goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 10, POINT_INITIAL, 0.5, TARGET_SELF, false, -1) GetWellSpace_Odds = 0 return GetWellSpace_Odds end function Husi_Haka265000_Act05(ai, goal, paramTbl) local targetDist = ai:GetDist(TARGET_ENE_0) local fate = ai:GetRandam_Int(1, 100) goal:AddSubGoal(GOAL_COMMON_Wait, ai:GetRandam_Float(1.5, 3), TARGET_ENE_0, 0, 0, 0) GetWellSpace_Odds = 0 return GetWellSpace_Odds end function Husi_Haka265000Battle_Update(ai, goal) return GOAL_RESULT_Continue end function Husi_Haka265000Battle_Terminate(ai, goal) return end function Husi_Haka265000Battle_Interupt(ai, goal) return false end return