Add decompiled Lua AI scripts + full datasheet findings report

This commit is contained in:
DSR Extractor
2026-09-23 20:57:16 -05:00
parent 587838dfcd
commit 32b8542ac9
290 changed files with 69055 additions and 0 deletions
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REGISTER_GOAL(GOAL_DriftItemGood349000_Battle, "DriftItemGood349000Battle")
REGISTER_GOAL_NO_UPDATE(GOAL_DriftItemGood349000_Battle, 1)
function DriftItemGood349000Battle_Activate(ai, goal)
local RUNAWAY_LIFETIME = 6
if 0 == ai:GetNumber(0) then
goal:AddSubGoal(GOAL_DriftItemGood349000_Runaway, RUNAWAY_LIFETIME)
end
goal:AddSubGoal(GOAL_DriftItemGood349000_Hide, 10)
return
end
function DriftItemGood349000Battle_Update(ai, goal)
return GOAL_RESULT_Continue
end
function DriftItemGood349000Battle_Terminate(ai, goal)
return
end
function DriftItemGood349000Battle_Interupt(ai, goal)
local fate = ai:GetRandam_Int(1, 100)
local jumptimer = ai:GetRandam_Int(4, 8)
if not not ai:IsInterupt(INTERUPT_Damaged) or ai:IsInterupt(INTERUPT_Damaged_Stranger) then
ai:Replaning()
ai:SetNumber(0, 0)
end
if ai:IsFinishTimer(2) == true and fate <= 30 then
goal:ClearSubGoal()
ai:SetTimer(2, jumptimer)
goal:AddSubGoal(GOAL_COMMON_Attack, 5, 3000, TARGET_SELF, DIST_NONE, 0)
return true
else
return false
end
end
REGISTER_GOAL(GOAL_DriftItemGood349000_Runaway, "DriftItemGood349000Runaway")
REGISTER_GOAL_NO_INTERUPT(GOAL_DriftItemGood349000_Runaway, true)
function DriftItemGood349000Runaway_Activate(ai, goal)
local life_time = goal:GetLife()
goal:AddSubGoal(GOAL_COMMON_LeaveTarget, life_time, TARGET_ENE_0, 100, TARGET_SELF, false, -1)
return
end
function DriftItemGood349000Runaway_Update(ai, goal)
if goal:GetLastSubGoalResult() == GOAL_RESULT_Failed then
return GOAL_RESULT_Success
else
return GOAL_RESULT_Continue
end
end
function DriftItemGood349000Runaway_Terminate(ai, goal)
return
end
function DriftItemGood349000Runaway_Interupt(ai, goal)
return false
end
REGISTER_GOAL(GOAL_DriftItemGood349000_Hide, "DriftItemGood349000Hide")
REGISTER_GOAL_NO_UPDATE(GOAL_DriftItemGood349000_Hide, true)
REGISTER_GOAL_NO_INTERUPT(GOAL_DriftItemGood349000_Hide, true)
function DriftItemGood349000Hide_Activate(ai, goal)
goal:AddSubGoal(GOAL_COMMON_NonspinningAttack, 10, 3001, TARGET_ENE_0, DIST_None, 0)
local life_time = goal:GetLife()
goal:AddSubGoal(GOAL_COMMON_Wait, life_time, TARGET_ENE_0)
ai:SetNumber(0, 1)
return
end
function DriftItemGood349000Hide_Update(ai, goal)
return GOAL_RESULT_Continue
end
function DriftItemGood349000Hide_Terminate(ai, goal)
return
end
function DriftItemGood349000Hide_Interupt(ai, goal)
return false
end
return