Add decompiled Lua AI scripts + full datasheet findings report
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REGISTER_GOAL(GOAL_Burrower_C339003_Battle, "Burrower_C339003Battle")
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local Att3000_Dist_min = 0
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local Att3000_Dist_max = 0
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local Att3001_Dist_min = 0
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local Att3001_Dist_max = 0
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local Att3002_Dist_min = 0
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local Att3002_Dist_max = 6.3
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local Att3004_Dist_min = 5.7
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local Att3004_Dist_max = 7.5
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local Att3005_Dist_min = 0
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local Att3005_Dist_max = 6.15
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local Att3006_Dist_min = 0
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local Att3006_Dist_max = 0
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local Att3007_Dist_min = 0
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local Att3007_Dist_max = 0
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local Att3009_Dist_min = 0
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local Att3009_Dist_max = 6.6
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REGISTER_GOAL_NO_UPDATE(GOAL_Burrower_C339003_Battle, 1)
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function Burrower_C339003Battle_Activate(ai, goal)
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local targetDist = ai:GetDist(TARGET_ENE_0)
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local fate = ai:GetRandam_Int(1, 100)
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local fate2 = ai:GetRandam_Int(1, 100)
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local fate3 = ai:GetRandam_Int(1, 100)
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local fate4 = ai:GetRandam_Int(1, 100)
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local Act01Per = 0
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local Act02Per = 0
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local Act03Per = 0
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local Act04Per = 0
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local Act05Per = 0
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local Act06Per = 0
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local Act07Per = 0
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local Act08Per = 0
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local Act09Per = 0
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ai:AddObserveChrDmySphere(0, TARGET_ENE_0, 60, 1.8)
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ai:AddObserveChrDmySphere(1, TARGET_ENE_0, 61, 1.8)
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ai:AddObserveChrDmySphere(2, TARGET_ENE_0, 62, 1.8)
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ai:AddObserveChrDmySphere(3, TARGET_ENE_0, 63, 1.8)
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ai:AddObserveChrDmySphere(4, TARGET_ENE_0, 64, 1.8)
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ai:AddObserveChrDmySphere(5, TARGET_ENE_0, 65, 1.8)
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ai:AddObserveChrDmySphere(6, TARGET_ENE_0, 66, 1.8)
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ai:AddObserveChrDmySphere(7, TARGET_ENE_0, 67, 1.8)
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if not not ai:IsInsideObserve(0) or ai:IsInsideObserve(4) then
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Act01Per = 100
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Act04Per = 100
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end
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if not not ai:IsInsideObserve(1) or ai:IsInsideObserve(5) then
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Act02Per = 100
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end
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if not not ai:IsInsideObserve(2) or ai:IsInsideObserve(6) then
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Act07Per = 100
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end
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if not not ai:IsInsideObserve(3) or ai:IsInsideObserve(7) then
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Act06Per = 100
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end
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if ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_F, 110) and targetDist <= 6.3 then
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Act03Per = 200
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end
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if ai:IsInsideTarget(TARGET_ENE_0, AI_DIR_TYPE_B, 130) and targetDist <= 6.6 then
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Act08Per = 200
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end
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if 6.15 <= targetDist then
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Act09Per = 100
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else
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Act05Per = 100
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end
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local fateAct = ai:GetRandam_Int(1, Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per + Act08Per + Act09Per)
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if fateAct <= Act01Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3001, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per + Act03Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3002, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per + Act03Per + Act04Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3004, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per + Act03Per + Act04Per + Act05Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3005, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3006, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3007, TARGET_ENE_0, DIST_Middle, 0, -1)
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elseif fateAct <= Act01Per + Act02Per + Act03Per + Act04Per + Act05Per + Act06Per + Act07Per + Act08Per then
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goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3009, TARGET_ENE_0, DIST_Middle, 0, -1)
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else
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goal:AddSubGoal(GOAL_COMMON_Wait, ai:GetRandam_Float(0.5, 1), TARGET_NONE, 0, 0, 0)
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end
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Burrower_C339003_ActAfter_AdjustSpace(ai, goal)
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return
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end
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function Burrower_C339003_ActAfter_AdjustSpace(ai, goal)
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local fate = ai:GetRandam_Int(1, 100)
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local fate2 = ai:GetRandam_Int(1, 100)
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if fate > 30 then
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goal:AddSubGoal(GOAL_COMMON_Wait, ai:GetRandam_Float(0.5, 1.5), TARGET_NONE, 0, 0, 0)
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end
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return
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end
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function Burrower_C339003Battle_Update(ai, goal)
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return GOAL_RESULT_Continue
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end
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function Burrower_C339003Battle_Terminate(ai, goal)
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return
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end
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function Burrower_C339003Battle_Interupt(ai, goal)
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return false
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end
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return
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