Add decompiled Lua AI scripts + full datasheet findings report

This commit is contained in:
DSR Extractor
2026-09-23 20:57:16 -05:00
parent 587838dfcd
commit 32b8542ac9
290 changed files with 69055 additions and 0 deletions
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REGISTER_GOAL(GOAL_WalkingTree335000_Battle, "WalkingTree335000Battle")
REGISTER_GOAL_NO_UPDATE(GOAL_WalkingTree335000_Battle, 1)
function WalkingTree335000Battle_Activate(ai, goal)
local hprate = ai:GetHpRate(TARGET_SELF)
local targetDist = ai:GetDist(TARGET_ENE_0)
local fate = ai:GetRandam_Int(1, 100)
local fate2 = ai:GetRandam_Int(1, 100)
local fate3 = ai:GetRandam_Int(1, 100)
local fate4 = ai:GetRandam_Int(1, 100)
goal:AddSubGoal(GOAL_COMMON_Wait, 1, TARGET_SELF, 0, 0, 0)
return
end
function WalkingTree335000Battle_Update(ai, goal)
return GOAL_RESULT_Continue
end
function WalkingTree335000Battle_Terminate(ai, goal)
return
end
function WalkingTree335000Battle_Interupt(ai, goal)
local targetDist = ai:GetDist(TARGET_ENE_0)
local fate = ai:GetRandam_Int(1, 100)
local fate2 = ai:GetRandam_Int(1, 100)
return false
end
return