Add decompiled Lua AI scripts + full datasheet findings report
This commit is contained in:
@@ -0,0 +1,160 @@
|
||||
REGISTER_GOAL(GOAL_Izalis324000_Battle, "Izalis324000Battle")
|
||||
local Att3000_Dist_min = 0
|
||||
local Att3000_Dist_max = 3
|
||||
local Att3001_Dist_min = 0
|
||||
local Att3001_Dist_max = 3
|
||||
local Att3002_Dist_min = 0
|
||||
local Att3002_Dist_max = 5.6
|
||||
local Att3003_Dist_min = 0
|
||||
local Att3003_Dist_max = 2.6
|
||||
local Att3004_Dist_min = 4
|
||||
local Att3004_Dist_max = 6
|
||||
REGISTER_GOAL_NO_UPDATE(GOAL_Izalis324000_Battle, 1)
|
||||
function Izalis324000Battle_Activate(ai, goal)
|
||||
local myThinkId = ai:GetNpcThinkParamID()
|
||||
local BattleArea = 1412820
|
||||
if myThinkId == 324001 then
|
||||
BattleArea = 1412820
|
||||
elseif myThinkId == 324002 then
|
||||
BattleArea = 1412830
|
||||
elseif myThinkId == 324000 then
|
||||
BattleArea = 1412840
|
||||
end
|
||||
local actPerArr = {}
|
||||
local actFuncArr = {}
|
||||
local defFuncParamTbl = {}
|
||||
Common_Clear_Param(actPerArr, actFuncArr, defFuncParamTbl)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
if not ai:IsInsideTargetRegion(TARGET_ENE_0, BattleArea) then
|
||||
if targetDist <= 6 then
|
||||
actPerArr[4] = 20
|
||||
actPerArr[5] = 20
|
||||
actPerArr[6] = 60
|
||||
else
|
||||
actPerArr[6] = 100
|
||||
end
|
||||
elseif 8 <= targetDist then
|
||||
actPerArr[1] = 15
|
||||
actPerArr[2] = 15
|
||||
actPerArr[3] = 0
|
||||
actPerArr[4] = 10
|
||||
actPerArr[5] = 60
|
||||
elseif 3 <= targetDist then
|
||||
actPerArr[1] = 20
|
||||
actPerArr[2] = 20
|
||||
actPerArr[3] = 0
|
||||
actPerArr[4] = 30
|
||||
actPerArr[5] = 30
|
||||
elseif 1.2 <= targetDist then
|
||||
actPerArr[1] = 20
|
||||
actPerArr[2] = 20
|
||||
actPerArr[3] = 30
|
||||
actPerArr[4] = 30
|
||||
actPerArr[5] = 0
|
||||
else
|
||||
actPerArr[1] = 15
|
||||
actPerArr[2] = 15
|
||||
actPerArr[3] = 50
|
||||
actPerArr[4] = 20
|
||||
actPerArr[5] = 0
|
||||
end
|
||||
actFuncArr[1] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act01)
|
||||
actFuncArr[2] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act02)
|
||||
actFuncArr[3] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act03)
|
||||
actFuncArr[4] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act04)
|
||||
actFuncArr[5] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act05)
|
||||
actFuncArr[6] = REGIST_FUNC(ai, goal, HusiFight_Izalis324000_Act06)
|
||||
local atkAfterFunc = REGIST_FUNC(ai, goal, Izalis324000_ActAfter_AdjustSpace)
|
||||
Common_Battle_Activate(ai, goal, actPerArr, actFuncArr, atkAfterFunc, defFuncParamTbl)
|
||||
return
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3001_Dist_max
|
||||
function HusiFight_Izalis324000_Act01(ai, goal)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
local AppDist = Att3001_Dist_max
|
||||
local DashDist = Att3001_Dist_max + 2
|
||||
local Odds_Guard = 0
|
||||
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3001, TARGET_ENE_0, DIST_Middle, 20, -1)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3002_Dist_max
|
||||
function HusiFight_Izalis324000_Act02(ai, goal)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
local AppDist = Att3002_Dist_max
|
||||
local DashDist = Att3002_Dist_max + 2
|
||||
local Odds_Guard = 0
|
||||
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3002, TARGET_ENE_0, DIST_Middle, 20, -1)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3003_Dist_max
|
||||
function HusiFight_Izalis324000_Act03(ai, goal)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
local AppDist = Att3003_Dist_max
|
||||
local DashDist = Att3003_Dist_max + 2
|
||||
local Odds_Guard = 0
|
||||
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3003, TARGET_ENE_0, DIST_Middle, 20, -1)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3000_Dist_max
|
||||
function HusiFight_Izalis324000_Act04(ai, goal)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
local AppDist = Att3000_Dist_max
|
||||
local DashDist = Att3000_Dist_max + 2
|
||||
local Odds_Guard = 0
|
||||
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3000, TARGET_ENE_0, DIST_Middle, 20, -1)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
Att3000_Dist_min = Att3004_Dist_max
|
||||
function HusiFight_Izalis324000_Act05(ai, goal)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
local AppDist = Att3004_Dist_max
|
||||
local DashDist = Att3004_Dist_max + 2
|
||||
local Odds_Guard = 0
|
||||
BusyApproach_Act(ai, goal, AppDist, DashDist, Odds_Guard)
|
||||
goal:AddSubGoal(GOAL_COMMON_AttackTunableSpin, 10, 3004, TARGET_ENE_0, DIST_Middle, 20, -1)
|
||||
GetWellSpace_Odds = 100
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
function HusiFight_Izalis324000_Act06(ai, goal)
|
||||
local targetDist = ai:GetDist(TARGET_ENE_0)
|
||||
local fate = ai:GetRandam_Int(1, 100)
|
||||
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 2, POINT_INITIAL, 1, TARGET_ENE_0, True, -1)
|
||||
goal:AddSubGoal(GOAL_COMMON_Wait, 1, TARGET_SELF)
|
||||
goal:AddSubGoal(GOAL_COMMON_Turn, 2, TARGET_ENE_0, 0, 0, 0)
|
||||
GetWellSpace_Odds = 0
|
||||
return GetWellSpace_Odds
|
||||
end
|
||||
|
||||
function Izalis324000Battle_Update(ai, goal)
|
||||
return GOAL_RESULT_Continue
|
||||
end
|
||||
|
||||
function Izalis324000Battle_Terminate(ai, goal)
|
||||
ai:ChangeMoveAnimParam(0)
|
||||
return
|
||||
end
|
||||
|
||||
function Izalis324000Battle_Interupt(ai, goal)
|
||||
return false
|
||||
end
|
||||
|
||||
return
|
||||
Reference in New Issue
Block a user