Add decompiled Lua AI scripts + full datasheet findings report
This commit is contained in:
@@ -0,0 +1,24 @@
|
||||
REGISTER_LOGIC_FUNC(LOGIC_ID_Ghost_Runaway268000, "Ghost_Runaway268000_Logic", "Ghost_Runaway268000_Interupt")
|
||||
function Ghost_Runaway268000_Logic(ai)
|
||||
local myThinkId = ai:GetNpcThinkParamID()
|
||||
local DoObserveRegion = 0
|
||||
local ObserveRegion01 = 0
|
||||
local ObserveRegion02 = 0
|
||||
if 1 == 1 then
|
||||
if not ai:IsInsideTargetRegion(TARGET_SELF, 1602860) and not ai:IsInsideTargetRegion(TARGET_SELF, 1602860) then
|
||||
ai:AddTopGoal(GOAL_COMMON_ApproachTarget, 10, POINT_INITIAL, 2, TARGET_SELF, false, -1)
|
||||
ai:AddTopGoal(GOAL_COMMON_Wait, 2, TARGET_ENE_0, 0, 0, 0)
|
||||
else
|
||||
COMMON_EasySetup3(ai)
|
||||
end
|
||||
else
|
||||
COMMON_EasySetup3(ai)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
function Ghost_Runaway268000_Interupt(ai, goal)
|
||||
return
|
||||
end
|
||||
|
||||
return
|
||||
Reference in New Issue
Block a user