Add decompiled Lua AI scripts + full datasheet findings report

This commit is contained in:
DSR Extractor
2026-09-23 20:57:16 -05:00
parent 587838dfcd
commit 32b8542ac9
290 changed files with 69055 additions and 0 deletions
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REGISTER_GOAL(GOAL_HusiHeavy_Bow255003_Battle, "HusiHeavy_Bow255003Battle")
REGISTER_GOAL_NO_UPDATE(GOAL_HusiHeavy_Bow255003_Battle, 1)
function HusiHeavy_Bow255003Battle_Activate(ai, goal)
local role = ai:GetTeamOrder(ORDER_TYPE_Role)
local targetDist = ai:GetDist(TARGET_ENE_0)
local fate = ai:GetRandam_Int(1, 100)
local fate2 = ai:GetRandam_Int(1, 100)
local fate3 = ai:GetRandam_Int(1, 100)
ai:AddObserveRegion(0, TARGET_ENE_0, 1812101)
local FirstAttID = 3000
local ComAttID = 3001
local ShootNum = ai:GetRandam_Int(2, 5)
Shoot_Act(ai, goal, FirstAttID, ComAttID, ShootNum)
return
end
function HusiHeavy_Bow255003Battle_Update(ai, goal)
return GOAL_RESULT_Continue
end
function HusiHeavy_Bow255003Battle_Terminate(ai, goal)
return
end
function HusiHeavy_Bow255003Battle_Interupt(ai, goal)
local fate = ai:GetRandam_Int(1, 100)
local fate2 = ai:GetRandam_Int(1, 100)
local fate3 = ai:GetRandam_Int(1, 100)
local targetDist = ai:GetDist(TARGET_ENE_0)
local playerRegion = 1812101
local newhome = 1812102
if ai:IsInterupt(INTERUPT_Inside_ObserveArea) and ai:IsInsideTargetRegion(TARGET_ENE_0, playerRegion) then
goal:ClearSubGoal()
ai:SetEventMoveTarget(newhome)
goal:AddSubGoal(GOAL_COMMON_ApproachTarget, 30, POINT_EVENT, 1, TARGET_SELF, false, -1)
return true
else
local superStepDist = 3
local superStepPer = 10
local bkStepPer = 50
local leftStepPer = 25
local rightStepPer = 25
if FindAttack_Step(ai, goal, superStepDist, superStepPer, bkStepPer, leftStepPer, rightStepPer) then
return true
else
local distDamagedStep = 3
local oddsDamagedStep = 15
local bkStepPer = 50
local leftStepPer = 25
local rightStepPer = 25
local safetyDist = 4
if Damaged_Step(ai, goal, distDamagedStep, oddsDamagedStep, bkStepPer, leftStepPer, rightStepPer, safetyDist) then
return true
else
return false
end
end
end
end
return