Add decompiled Lua AI scripts + full datasheet findings report
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REGISTER_GOAL(GOAL_Nanimosinai11000_Battle, "Nanimosinai11000Battle")
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REGISTER_GOAL_NO_UPDATE(GOAL_Nanimosinai11000_Battle, 1)
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function Nanimosinai11000Battle_Activate(ai, goal)
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goal:AddSubGoal(GOAL_COMMON_Wait, 5, TARGET_NONE, 0, 0, 0)
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return
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end
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function Nanimosinai11000Battle_Update(ai, goal)
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return GOAL_RESULT_Continue
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end
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function Nanimosinai11000Battle_Terminate(ai, goal)
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return
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end
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function Nanimosinai11000Battle_Interupt(ai, goal)
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return false
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end
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return
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